#pragma once

class CSkyCloud
{
protected:
	LPDIRECT3DVERTEXBUFFER9 m_pVB;
	LPDIRECT3DVERTEXBUFFER9 m_pGround;
	LPDIRECT3DTEXTURE9 m_pGroundTex;
	LPDIRECT3DTEXTURE9 m_pTexture;

	D3DXMATRIX m_matGround;
	D3DXMATRIX m_matSky;

public:
	void Init(LPDIRECT3DDEVICE9 _Device);
	void Render(CEasyRender* _Render,float _Time);
};